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A service for healthcare industry professionals · Saturday, March 22, 2025 · 796,198,094 Articles · 3+ Million Readers

Teen Twins Launch Innovative Platform with Gamiification AI to Combat Alarming Rise of Type 2 Diabetes Among Youth

Type2Teens.org homepage

Type2Teens.org hompage

Photo of the Type2Teens.org founders - Maxwell and Fletcher Dubin

Maxwell and Fletcher Dubin

Type2Teens.org transforms health choices into engaging challenges, empowering teens through real-time feedback, personalized goals, and social connections to prevent Type 2 diabetes before it starts.”
— Fletcher Dubin

SARATOGA, CA, UNITED STATES, March 21, 2025 /EINPresswire.com/ -- Type2Teens.org, a groundbreaking online platform launched by teen twins Fletcher and Maxwell Dubin, already has over 5,000 members dedicated to combating the growing epidemic of type 2 diabetes (T2DM) among teens.

Type2Teens.org is free for all teens, empowering them to live a healthy life free from T2DM through our accessible education, quizzes, and our upcoming game.

The rising prevalence of T2DM in youth represents a significant public health crisis. Once considered an adult-onset disease, T2DM is now increasingly diagnosed in teenagers due to rising obesity rates, sedentary lifestyles, and poor dietary habits. Left unmanaged, the disease can lead to severe complications, including cardiovascular disease, kidney damage, vision problems, and shortened life expectancy.

"When someone close to us faced the devastating effects of type 2 diabetes, we realized just how urgently teens need education and prevention strategies," said Fletcher Dubin, co-founder of Type2Teens.org.

Type2Teens.org features two powerful interactive tools designed to educate and assess risk factors: the "T2DM Knowledge Check," a comprehensive quiz educating teens about diabetes, and the "Risk Assessment Tool," an interactive questionnaire evaluating individual risk based on family history, lifestyle habits, and physical characteristics.

The organization's most innovative feature is its upcoming game, which has secured a patent filing with the USPTO. This advanced health management system uses gamification to encourage better lifestyle choices through an innovative virtual avatar system. The system features dynamic avatars that visually reflect users' health status, with real-time appearance changes based on health choices and visual representations of health improvements or declines.

"Our game transforms health choices into engaging challenges, empowering teens through real-time feedback, personalized goals, and social connections to stop type 2 diabetes before it starts," said Maxwell Dubin.

Educational resources on the platform include diabetes education, nutrition guidance, exercise recommendations, blood glucose monitoring tutorials, lifestyle modification strategies, and peer support forums—all expert-reviewed and enriched by success stories and teen testimonials.

Community engagement is central to the platform, fostering peer support networks and achievement celebrations through team challenges, group competitions, and social media integration. Mentorship opportunities connect experienced users with teens who are newly diagnosed or at risk.

This launch arrives at a critical moment, as recent CDC data shows teen health declined sharply between 2013 and 2023, accelerating youth-onset type 2 diabetes. Youth-onset T2DM often

Fletcher Dubin and Maxwell Dubin
Type2Teens.org
info@type2teens.org

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